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"2: The reason because GTA was delayed, its 360 fault. Because, x360 doesnt have any special programming, and is not hard to create a game, so they can sell you a piece of shit and xboxers will buy it anyway. PS3 needs a TRUE programming, PS3 needs quality, so it takes a bit longer, and only true gamers will buy the game for PS3.
All ports are “bad” on PS3 because of x360, anyways, 360 is going down FAST, so, who cares about 360 since microsoft is failing like the old xbox.


Wow it's amazing how the 360 stopped halted GTA development because it's easier to develop for. Especially when Rockstar said it was the PS3 holding them up.



6: PS2 was better than the old Xbox, because Xbox doesnt have any complicated programming. Just compare God of War or FFXII with any Xbox game, there’s an example of the TRUE gamming-programming. Xbox games were made with an advanced RPG maker or something, easy stuff."


Okay, I'll compare God of War and FFXII (the latter of which used prerendered cutscenes) to the Xbox version of Splinter Cell Chaos Theory and Ninja Gaiden. They came out on Xbox far earlier than those other two came out on PS2, and look much better



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."