Gilmour said:
Soleron said:
Gilmour said:
What they could do is port a popular PS2/PS3 franchise and make a sequel exclusively for the Vita. Just like Luigi's Mansion 2.
If I had the choice between a 3DS or Wii U version of LM2, I'd take the Wii U version, but if it's a 3DS exclusivity, I don't really have the choice. If GOW4 or U4 would be released exclusively for the Vita, and marketed as a full-fledged game sequel, maybe it would sell some hardware.
Sony don't want to take risks with the Vita. If Sony would have released Kid Icarus, they would have released it on both PS3 and Vita. Nintendo prefered developping the game for the 3DS and they made an exclusive experience unique to their console. That's what Sony needs: unique games for the Vita, not only PS3 ports.
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It has been tried in reverse, MH3 on Wii from MH2 on PSP. Didn't work, people expect sequels to be of the same kind and that means in the same format, and labelling it with a main series number won't convince anyone.
They need to find some handheld suited games for Vita to exist with, not rely on PS3 spinoffs and ports. The greatest selling handheld games are 2D Mario, Animal Crossing, Brain Training, Mario Kart and Nintendogs. Simply clone ALL of them shamelessly with high production values. I know I'd buy.
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You forgot Pokémon Gen6 and Monster Hunter 4. These two games, released on 2013 holidays, could kill the Vita.
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You're right I did forget those. A Sony Pokemon clone would be amazing, they could break free of the 8 gyms/rival/evil team/elite 4 routine while still keeping the game intact. B&W2 is ultimately just Yellow/Crystal/Emerald/Platinum rebadged. Expect it to sell like such. It's reusing the levels, graphics, music, story and Pokemon from B/W right?