I've played a bit of Zelda 1 (haven't beaten it yet) and I think the next Zelda game might benefit from a more open world like that, as long as I at least have an idea of where I'm supposed to go and I can mess around until I decide to go there. I'd like there to be a decent amount of monsters in the over world, Zelda 1 had to much while OoT and TP had to little, SS I think had just about the right amount of monsters in its 3 areas. Keep the more linear, puzzle filled dungeons as they have more personality to me then just room after room after room of monsters, though I guess they could mix in a few rooms of just monsters. Have something like the goddess cubes and materials collection to upgrade equipment from SS in the next Zelda to give me extra stuff to do. If they decide with another remake instead I'd like it to be Majora's Mask.
Pokemon Y FC: 1461-6202-2180
in-game name: Matthew







