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Let's now add SM64. That should be intresting. Unless it was pack-in, which I have no idea whether it was or not.

SM64 was a launch title, and sold 292K out of 300K N64s. This means 97 % of the gamers bought Sm64. So to make a fair comparison, we can only do this to SmS and more a year into the future.

After a year, 1.4M copies of SM64 were sold. There were 2.2M N64s sold. This equals about 64 %.

After a year, SMS had sold 810K copies. There were 2.3M GCs. This means about 35 % had bought SMS.



With help of these facts, we can draw many conclusions:

1. SMS had great attachment rate. It didn't sink a lot even through one year, only from 42 % to 35 %. Not many games had a that small loss.

2. Sm64 was owned by more people, in difference no consoles, than SMS ever was.

3. The number of Mario platformers sold decreases each gen, in difference to number of consoles sold.

4. Mario is getting less popular. Less people bought Wii because of Mario, than ever before.



http://www.vgchartz.com/games/userreviewdisp.php?id=261

That is VGChartz LONGEST review. And it's NOT Cute Kitten DS