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F0X said:

I criticized Twilight Princess for blatantly aping Ocarina of Time and not being innovative in the slightest. I love Skyward Sword because it adpots its own unique structure, pushes redesigned combat, is more puzzle-centric, and features a stronger narrative.
Plus, anyone complaining about backtracking and fetch quests really should replay Wind Waker.

I didn't mind the backtracking at all in Windwaker. I hardly noticed it because I got distracted all the time by a new island to explore, a new submarine to clear, a new race to complete, etc. In SS there's nothing else to do, just backtrack to fetch the current objective.
I didn't experience the strong narrative much in SS, and the puzzles and dungeones were all pretty easy. The only trouble I had in SS was with the motion controls regularly doing the opposite.