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Mature as in story? Sure, I would like to see Nintendo do more in this area. They have a few games that have mature stories like Metroid, Fire Emblem, Advanced Wars, Mario & Luigi RPG games, Paper Mario, and about 1/3 of the Zelda games. Though I'm not sure they will create too many new IP in this area any time soon, since their studios are having a hard time cranking out the main Nintendo franchises fast enough to keep consumers happy.

Also, above and beyond these games, think of games without the cartoon coating, something neutral that adults can more relate with. Try to think business for a sec. Think of movies that depict real things (not cartoon), and that offer a style that is more neutral, less embellished. As the example I gave to Khan, think Star Trek or Sound of Music or something. The games you mention here satisfy one diet, but I don't believe it satisfies the diet of the core crowd per se.

I don't have a problem with them going more realistic and less toonie. But the question is do we want for them to do it. I'm not sure that Nintendo could generate a good serious end product.  It's Nintendo's stylised look at a world which interests it's fans. I'm just not sure they have the right mentality to move into a more neutral look. Though I want to see games like this on Nintendo Platforms, it might be better suited to have someone else do it. It's almost like having Disney make a movie like "A Scanner Darkly".

 

Marture as in adult appeal? Not really. I think they already have this field covered. From Wii Fit, Brain Age, Wii Sports, New Super Mario Bros, to about half of their library. Nintendo generally makes games that appeal to adults. Though many of their games have a cartoon sheen on them and are rated E for Everyone, adults like me still buy and play them.

The elderly and female games you mention are just one type of taste (obviously male adults can also like these but they in general appeal more to the elderly, female or family-oriented purchases for male adults, in general). There is another taste bound to another market which is not reached by these games. That's the heart of it. Nintendo must look for what those games would be, and how to aggressively target that untapped market, even if it means to do it by unconventional, New-Market disruption.

I think they do this a little in Japan, but they are afraid to take much risk in the west especially in North America. They seem to only want to put out games here that will sell at least a million copies guarenteed.