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rogermoore said:

Sony is marketing Vita as a portable PS3 and while it sure will excite some die-hard hardcore gamers that want to have an almost complete experience everywhere, for many people the sense of a portable game being as priceful as a home console game -

I'm not so sure about that. The PSP sold games at 20$ last time I checked, and I don't see Vita games staying pricy (if they are, I haven't checked) for too long. In general, Sony has been pricing their portable offerings less than their home console offerings, it's just the nature of the business. So I don't think that's entirely true. Plus, the Vita is priced 250$ atm, the PS3 was 600$ on launch. Big difference there really.

considering that a portable can never provide a full gaming experience a home console can - simply doesn´t work.

I can't agree with this either. When the GBA came out, I remember playing F-Zero Maximum Velocity to completeness. It was a tad lower quality than the SNES versions in some ways, but in many ways it beat the home console experience. Sure we're talking 1 home console late, but it's a home console experience none-the-less.

In the case of the Vita, it is beyond the 3DS, so beyond Wii-like graphics, but a tad inferior to the PS3. All in all though, it can definitely offer a home-console like experience I really can't agree with you here.

In what way does it not offer a home-console experience other than screen size and controller comfort?

Also, did you know you could play PS3 on your Vita? Remote controlled?

 

You see, it´s a different thing when we take a look at the 3DS: of course the cheaper device and games are attractive for the audience, but in therms of product characteristics, the 3Ds is not meant to be a"portable-home-console", it is designed to be simply a portable game with most of the possible features that can enhace or complement the experience of playing in a portable console, rather than mimic a home console. The aim is to be a product with its own personality and this combined with an affordable price and a good software line-up make the 3DS more atractive for consumers.

That's another take on the business. It works too. One might work, one might not, but you can't say the Vita can't offer a home console experience, it can. Whether it does or not, and whether that is frugal or not is a whole other question.

I'm not sure if this is related, but also the Vita offers unique HW interfaces not available on the PS3 traditionally. A back touch screen, a front touch screen, a camera and other features the Sony fans can probably better describe. All in all the HW does differentiate if that makes any sense.

I still think that Vita will have better sales as soon as better software comes. A price drop (which in my opinion is unlikely to happen in short therms) would also help, but the sense of value aggregate to the product personality must be taken into consideration. Maybe Sony should try a different marketing approach, treating Vita like an original product/experience instead of trying to compare it with a PS3

The price for the Vita is already affordable, but still not enough for me for example to buy it. At 170$ I would start thinking about it. Sometimes, it's more about consumer perception than about the actual worth of the unit. So I kind of agree with you here.