| F0X said: I criticized Twilight Princess for blatantly aping Ocarina of Time and not being innovative in the slightest. I love Skyward Sword because it adpots its own unique structure, pushes redesigned combat, is more puzzle-centric, and features a stronger narrative. |
In fairness Wind Waker is a much older game and perhaps backtracking and fetch quests were more acceptable at that time before things had moved on a bit. Also, I remember there being a wider variety of environments to backtrack through, making it seem less arduous.
At the time I complained of the lengthiness of the sailing sections, but in hindsight that mode of travel did always hold the possibility of discovering hidden islands etc which felt quite exciting at the time.
It's all just a matter of personal taste I suppose, Skyward Sword looks great on paper, but the experience of playing it just hasn't satisfied my longing for a Zelda game. Even the music of SS is a disappointment - where have all the catchy tunes and memorably epic orchesteral bits gone?
Too much planning, and you'll never get anything done.
Karl Pilkington.







