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RolStoppable said:
logic56 said:

oh do explaing lo lI"m interested in the insight into this if there is any

As development costs go up, publishers tend to take fewer risks which leads to the money being spent on safe bets. This is why nowadays the majority of AAA games tend to have an M-rating, even though M-rated games on the whole only account for a small fraction of all games that are released. Aiming for an M-rating is considered the best option to achieve success.

The Wii kept development costs on par with sixth generation consoles, so the middle ground and therefore the variety of the PS2 era could have been maintained. But since third parties didn't want to make Wii games and the HD consoles posed a too large risk, the market looks like it does today. In the seventh generation, there is no console that offers the width and depth of the PS2 library.

^.^

hmm "Aiming for an M-rating is considered the best option to achieve success." I wonder why? I do not know how to answer that :(