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RolStoppable said:
logic56 said:

oh do explaing lo lI"m interested in the insight into this if there is any

As development costs go up, publishers tend to take fewer risks which leads to the money being spent on safe bets. This is why nowadays the majority of AAA games tend to have an M-rating, even though M-rated games on the whole only account for a small fraction of all games that are released. Aiming for an M-rating is considered the best option to achieve success.

The Wii kept development costs on par with sixth generation consoles, so the middle ground and therefore the variety of the PS2 era could have been maintained. But since third parties didn't want to make Wii games and the HD consoles posed a too large risk, the market looks like it does today. In the seventh generation, there is no console that offers the width and depth of the PS2 library.

excpet the ps3 library

smaller yeah becasue it sold less (for obvious reasons) but as far as depth of library goes I challenge you to find me ONE game in ANY genere that was on the ps2 that didn't show up on ps3 (this should be fun)

don't lump Sony in with MS

if this guy wanted his game on PS3 it would be on PS3 simple as that, MS would tell the to fuck off sure, but Sony would remove all online restictions needed to make it happen, I know this becasue they've done this....

MAG

Killzone 3

DC Universe Online

and now Dust 514

if you want middleware you want the ps3

now my guess is he didn't want to bother learning the PS3's arcitecture and MS....would tell them to fuck off, therefor, consoles R broken

 

oh and he probably couldn't put this on wii even if he wanted to the cost to downgrade would hardly make up the more than like bomb as that isn't the wii's market at all