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happydolphin said:
Sal.Paradise said:
Multitasking on the OS level should be standard by now.

Releasing a console that cannot download data while you are playing an offline game or using another offline application in 2012 is just not an option; it's not competitive.

Hopefully we're all wrong, but this and the no internal HDD rumour means the Nintendo download service will be left behind yet again. Don't do it Nintendo.

I'm not so upset about the no internal HDD thing. I'm all for giving consumers the choice personally. But the no download thing, yeah I understand let's give Ninty a chance, but in this day and age, it feels prehistoric...

I understand why some people aren't upset about the external HDD thing, but it's not personal preference that matters here, it's the market. Why would a developer choose to release their content on a downloadable platform where the storage is an optional extra? You'll fill up that 8-16gb with only a handful of retail downloads,  after that there's another price wall between the customer and the content. 

Of course I have no idea at this point what sort of crowd will buy the Wii U, but if ta large number of owners are there for the casual or Nintendo titles with a few third party ones on the side, I'm betting the adoption rate for extra storage will be poor. The only way I see it taking off is if a Nintendo first party title requires you to get past that pay wall (ala SS with Motion Plus), but I don't expect that to happen soon - for the same reason a developer wouldn't release their game on the service in the first place.