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sundin13 said:
Its weird to read such unanimous hate (with a few exceptions) for a game i loved so much...i dont see how people can not like it. I dont know what I did differently than everybody else that got me to love this game so much :/


Most of us don't hate the game, just some of the things that were or were not implemented in the game. Nintendo is trying to cater to a large audience that it tends to not see that they also hurt some of their loyalists in the process.

Here are some of my issues and potential fixes:

1. The game telling me how much a rupie is worth or how many bugs I have when I pick up one after not playing the game for a day.

- Only show this info after a week/month of not playing the game.

2. Slow unskipable text.

-Make it so if I press A all of the text appears so I don't have to wait for it to slowly type it out.

3. Fi being anoying

-See my solution to two. She wouldn't be so bad if we didn't have to wait so long for her to tell us stuff.

4. To many cute NPCs.

-Add in some of the quirky NPC that were mixed with the cute in other games.

5. Backtracking.

-I have no problem with looking for various items as a part of a side quest, but please don't extend the main quest by adding a bunch of items that make me jump in and out of territory that I have been too. I am fine if the main quest is short and all of the side quests to find peices of this and that make up a large portion of the game. But I don't like when I want to get on with the main story that I'm forced to search for peices of something (ala fishing for triforce peices in Wind Waker.)

Don't get me wrong the combat is the best it has ever been and the story is interesting, but every time I am about to go back I dread looking at the same slow moving text telling me the same thing it told me the last 10 times I have started up the game.