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happydolphin said:
KungKras said:
happydolphin said:

@kungKras. The axes are:

x axis: Mario series entries
y axis (vertical): The sales volume
z axis (depth): The different possible trends and ways to read the data (what games to bundle with which: 2D, 3D, main entries only, they're labelled )

Aha, so, there is a rather steep decline from 1 to 3, and then it levels out between 3 and SMW but still a very slow little decline, then it halves with SM64, and just collapses with sunshine.

It's hard to know if I pinpoint the data right due to it being 3D though. Kinda fitting considering the theme of the graph though xD

Yeah, very good counter-points. That's where we can start talking. Indeed, the SMB3 to SMW drop is very small as compared to SMW to SM64. That's where I would argue that it's a question of lost marketshare due to Sony, but some here would disagree with me. But at least you noticed it.

 

@prof. Good points, but the games weren't bundled in japan, see my prior post

http://gamrconnect.vgchartz.com/post.php?id=4546383

The other point to consider for SMW is that it was the first game on a new system. That circumstance should have normally propelled it to SMB levels, but because of the stagnation, only prevented it from dropping further. By the time n64 mario released, nintendo was very much under attack by sony, which could explain the drop.