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theprof00 said: No you are completely wrong again. stop listening to the lunatic. UGC refers to content that is SOLELY dependant on the player to provide. That is the ENTIRE basis of Minecraft. It is a player driven experience, ie; the amount of time you spend using the game's tools to create is solely dependant on how much you want to put in. You have no requirement to build anything at all (well, bare minimums, arrows and weapons and gear), but you do not have to build anything. YOU did, though. And you spent many hours building things that weren't exactly necessary, but you built it because it was fun. That is UGC. |
LOL, with that logic every single RPG got UGC. A lot of them got alchemy and magic, you could fuse potions and create new spells :D
I believe you just confusing games like SimCity, toy-like, "entertain yourself" expereince with no clear objectives outside those you define for yourself (your "player driven") with UGC. Minecraft is the former (though with new additions it's getting more objective-based), but it's not the latter.
Ok, we're getting off-hand now, it's not Minecraft thread. I'm out.







