shakarak said:
RolStoppable said:
shakarak said:
I think that there was other factors as to why people bought the Wiis at such high prices. There was a severe supply problem in which created a pent demand which triggered impulse buying and lots of early on buyers remorse. When the DS launched it was innovative because it brought touch screens to the mainstream. However the 3ds sales are exceeding that of the launch of the DS. The DS later went on to be the best selling system pretty much ever. Now if your going to say that games are what made the DS a success then why didn't the consumers buy more PSPs (which launched with an argueably better game portfoilio? When the DS launched it's gaming selection in usual Nintendo fashion was lackluster, but once games like brain age launched it triggered more demand. I do agree that the 3ds will need genre busting games, and old franchises to continue it's sales growth. But it's apparent the current sales they are getting are more or less based on excitement around the technology then the game library.
Malstroms aregument is that Nintendo is not making games based on the Markets needs/wants. Yet their rehashed franchises and new casual based Ip's have continued to create great sales for them. Nintendo has it in the bag. They don't have any blockbuster games on the 3ds yet so many people are buying a 3ds based on the 3d 'gimmick.' Once Nintendo introduces a steady influx of games that capitalize on this technology then they solidfy their position and it follows the same sales/blue ocean route of the ds. However the 3ds is at an advantage over the ds becasue its users are more excited about the thought of 3d gaming, then touch screen gaming of it's older brother.
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The PS3 also had severe supply problems at launch (because of production problems), but that didn't create any notable demand. Wii Sports created the demand for the Wii, as well as consumer expectations for the new control scheme.
Indeed, I say that the DS became successful because of its games, whether they used the touchscreen or not. The PSP library was poor, mostly consisting of inferior versions of home console games. That might have gotten the PSP library some good Metascores, but nobody thought about buying these games when the PS2 was cheaper and had better versions of most games at that time.
Nintendo shipped 0.43m 3DSes to America from January to March 2012. For Europe, it was 0.38m in the same timeframe. This does not suggest excitement for the technology. Sales are lackluster in most parts of the world; Japan being the exception.
I repeat, the masses do not care for 3D gaming. Neither was the touchscreen in and of itself a selling point for the DS which is why the DS wasn't all that popular in the beginning. The key to success for a Nintendo system will always be games. Right now, the 3DS does not have the games it needs to be truly successful in the West. And the one game that will kickstart the 3DS won't put an emphasis on 3D or the touchscreen. New Super Mario Bros. 2 will be the biggest 3DS game despite not banking on any special features of the 3DS.
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But we don't know if New Super Mario Bros 2 will be the best selling game on 3ds. Even if it is, some games like Mario Kart which are already out and selling well do capitalize on the 3d. I think pokemon could also be a massive blockbuster if the integrate spotpass well enough. I get the points your argueing but I'm not quite sure why your defending Malstrom. His arguement boils down to that Nintendo has no idea what they are doing and not tailoring to the masses.
So if I'm understanding correctly your saying masses only care about games (which malstorm says nintendo doesn't make good games for the masses). Maybe i'm the minority (but I highly doubt it) but I got a 3ds beacuse I was excited about the thought of what 3d can do to make my games better. Just because the 3ds isn't having skyrocketing sales, but decent sales even with a lackluster game library doesn't mean people aren't excited about the 3d of the system. Which brings me back to my arguement that people are purchasing it on the current excitement of 3d. I'd be willing to say that the majority of games that will sell well on the system in the furue will be a direct result of the 3d features Nintendo implements in the game itself.
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I doubt that very much. While I enjoy stereoscopic 3D, I don't think it really adds much to games besides a spiffy 3D effect. I don't think 3D is a truly game changing experience.
You don't get to be a market leader by reacting to consumer demands. You become a market leader by predicting demands. Nintendo tried to do that, and in this time they missed the mark. It happens.