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Bummer to hear that, Wii U definitely needs strong third part support if they don't want to end up in the same software predicament that the Wii suffered from, not sure why Crytek is not doing it, perhaps not enough man power to handle 3 platforms and one platform that isn't out yet?

Obviously if they haven't already it would also take extra time to get their engine up and running on the Wii U so that may be a contributing factor.