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AndrewWK said:
Conegamer said:
AndrewWK said:
DanneSandin said:
I gotta admit that this is my first time playing a JRPG - and I need help. I've played WRPG and never found them hard to handle... But reading all this you guys are posting just makes me realize how little I know in optimizing my characters! Could you perhaps help me out!? I'm just 6 hours in and only have Shulk and Reyn at the moment (I've entered the Tophra Cave and are making my way to Bionis' knee).

How should I costumize Shulk and Reyn??? THX!


I played over 25 hours until I knew how to link chracters. And optimizing the chracters is overrated, give  frequently new Armor and Weapons except shulk, and fight frequently and you´ll be just fine.

As mentioned above, the fact you haven't finished the game is obvious here. Skill-linking is just as important, if not more so, than constantly improving weapons and armour. If so you can gain the upper-hand, such as Shulk's link to fill the Talent Gauge when there's a vision, or to gain Haste and Tension at the start of the fight, or to increase exp., hit chance and Gold when fighting in the day etc.

Skill links give you far greater oppurtunity than new weapons and armour, and if you 'ignore them' you'll come unstuck.

It's the reason why killing UM's is almost a neccessity, as you gain the ever-valuable affinity coin from it. 


I didn´t say that its unnecesary I only said that I didn´t knew how to do it, and still made it trough. Of course it´s important, to link squadmates together. You link people with one of the girls I don´t know which one, to react stronger on healing, if you link with shulk you have a 5% exp bonus. So yes I´am aware of the importance I just didn´t know how it´s done. Same is for Gem crafting, I crafted my first gem on saturday cause my bag was full.

May I ask where you are in the story? That skill is very early on. More important are ones which raise tension at the start of the fight, or fills the party gauge when a character misses a hit, or increases strength against certain enemies, or grants Haste after reviving a character etc. 

There 5 skills in each tree. 5 trees each, and 7 characters. That's 175 different links. Very, VERY few overlap, and these are mostly to do with armour equipment. It's the easiest area to customise. 

Also, gems are almost a neccessity in mid-to-late game, as you can't upgrade armour, but you CAN upgrade gems. Rank V or VI gems to do with EXP. up, for example, gives you an extra 40% EXP. after each battle. You can't get that from armour.



 

Here lies the dearly departed Nintendomination Thread.