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The way I always saw it was that, with each new development in gaming, the first foray is always rocky, like others have said, look at Motion Controls. The Wii was adequate, but now that we have Kinect, Move, and Wii Motion Plus, the original Wiimote controls are pretty lame by comparison, and I think we can all agree that we were unjustly wowed by the novelty.

3D gaming had its same baby steps with the N64 and PS1. While they were good 'at the time', the reality is that they were still learning the technology and therefore there were issues. To deny this as a fact is just foolish.

With 2D gaming, developers had many generations to perfect the art, and by the time the SNES came out, 2D gaming was close to perfection; games controlled remarkably well, content was WAY up from previous generations, and they were able to experiment with new graphical styles (Donkey Kong Country) and were able to cram MASSIVE games onto cartriges (the Final Fantasy series, Dragon Quest, Tales of Phantasia, etc). These games, while not flawless, were very well refined as the tech had been mastered at that point. When they went onto 3D gaming, quality had to take a hit in lieu of innovation. Hell, even content took a massive hit, Ocarina of Time had less content than Link to the past. Mario 64 had less content than Super Mario World or Yoshi's Island. Mario Kart 64 has less content than the original MArio Kart. In addition to that, many game series' were unable to make the leap to 3D with ease, like Donkey Kong Country 64. (I personally didn't care for Mario 64, but I'm in the minority there.)

All of these issues apply to Ocarina of Time, as it has less content than Link to the past, the 3D graphics carried with it inherent obstacles (some of which were not overcome), and frankly the visuals were ugly as hell. There's nobody in the world that will convince me that Ocarina of Time's hideous polygons look better than Link to the PAst's toony sprites. More technically impressive, sure, but art direction is just as important as technical aspects when it comes to how a game looks, which is why Wink Waker will last throughout the agies, due to its toony celshaded graphics.



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android