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TheKoreanGuy said:
Scoobes said:
In one aspect it's impacted negatively; devs can rush to meet deadlines and release half-finished games. One of the biggest problems with PC games has transferred to consoles this gen. On the other hand, it's great that devs can add additional content quickly and fix any problems that they genuinely missed during a thorough (hopefully) QC process.

I'm not too worried about publisher support in the future though. If they continue to follow the PC route they'll make patches available via third-parties. Websites like IGN or Filefront can host patches which can then be transferred/setup on consoles via USB stick/memory card. All depends on having the publishers willing to release it though.

This is true. I hope publishers won't leave us behind. But in regards to multiplayer, once the server is discontinued it is unplayable. And who knows what they could do with next gen. Maybe they'll have us patch entire sections of the game in so they can release it on time idk.

haha, yes I shamefully bumped my own thread. ;_;

Multiplayer is a weird one. They should at least make it so you can setup your own servers like you can on most PC games. That way at least fans will be able to continue playing games they really love. Alternatively they should have options for both P2P and server based multiplayer. 

Personally, I don't think much will change in terms of patches next gen. However, I find it likely they'll start pushing episodic content (already started this gen) and the freemium model where the basic game is free-to-play but have many in-game purchases, both cosmetic and to unlock new areas/items.