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Smeags said:
Conegamer said:

Yes. But all sidequests with a clock next to them disappear. So do any follow-up quests (for example, the quest line with the explorers in Valak ends, they hate each other. Then...you go back after the events, find them and they'll talk about the Giants' Treasures. Had you not done that quest chain, they wouldn't initiate that quest. So all of the stuff with the ruins would be for nought. Same for a quest chain in the Frontier area, and more).

Also, make sure you've built up an affinity chart in that area as well. But yeah, plenty more quests open up afterwards, don't worry!

So... checklist for Smeags:

1. Do sidequests with clocks next to them.

2. Enter Mechonis' back.

3. Moar stuff lulz!

Yep. Pretty much good to me. But you've actually got a much longer list than that...you'd be surprised. There's so many quests and stuff afterwards that you could not do a single quest before the Core and still get 5* in all areas (even if you do no timed-quests).

I counted 107 quests. All of them named. There's around 450 quests in the game, 260 of them named. So you've got nearly half of all quests left to do >.<

 

 

Don't neglect UM's or areas in the Mechonis, though. They really raise the exp., but in the same boat, make sure you're not levelled higher than 73. Delicate balancing act.



 

Here lies the dearly departed Nintendomination Thread.