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Sal.Paradise said:
Viper1 said:
Alby_da_Wolf said:
I'm still amazed that they could shrink it in just 40MB, it wasn't huge, but it wasn't a small game, either.

From 400 MB to 40 MB.

 

But that still doesn't compare to what Angel Studios (now known as RockStar San Diego) did for Resident Evil 2 on the N64.   From 1.2 GB's to 64 MB.

I think it was 512mb?

Indeed it was but as noted in previous posts now, 64 MB and 512 Mb are the same thing.    Technology units of measure can be such a pain in the ass.   At least we aren't trying to mix in MiB and Mib.



The rEVOLution is not being televised