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Viper1 said:
Gamerace said:
Viper1 said:

Then do explain to me how every single shooter released on WiiWare so far has easily suprassed the 6,000 threshold except for MDK2.

First off, back that statement up.  Prove that every single shooter on WW far surpassed 6,000 and then I will explain it.   Just because no one complained doesn't mean they were successful.

I can only back it up from my talks with other WiiWare developers.   And none they knew of any that had problems hitting the 6,000 unit mark.  Most of them said they got their first cut not too long after launch so hitting 6k apparently isn't that difficult.


Far from conclusive but fair enough.  In my opinion, the issues with MDK2 are:

A) The name - Unlike most WW shooters where it's clear from the name it's a shooter, absolutely nothing can be derived from MDK2.   This is compounded by the less than adequate write-up and pics in the Wii Shop channel.   Even a look at the cover or a couple images fail to convey what the game is.  Worse, it's not really a shooter in the traditional sense.

B) Timing - Most Wii owners who might like this game (IE: know what it is) have moved onto HD systems and are not checking WW for anything like this anymore.  Also predominately, Wii is a dancing game system nowadays with Just Dance and Zumba being the only titles selling consistantly well.   These new Wii owners couldnt care less about MDK2.  WW is also flooded with tons of titles now making it easy to get overlooked.

C) Price - If this was priced at $15 (which I suspect to keep it in line with PC but I haven't checked that), that's a hard sell on WW where most titles are $5-$10.  World of Goo did it, but WoG got lots of great press, FF did it, but it's FF!.   Again, by the time MDK2 came out, very few sites were bothering to review WW games anymore so no press and few reviews to justify that price.

D) Lack of marketing - They were probably overconfident in the license.  MDK2 was never that big to begin with and Wii's audience is mainly casual.  To expect enough people to know the game from it's glory days and want to buy it again was perhaps misguided.  Probably on any console but especially Wii.   However a WW demo would probably do wonders for their sales.   Wonder why they haven't tried that instead of whining like cry babies.