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lilbroex said:

When I say "maxed out" the console it means with all factors included. Cartridge and memory mapping limitations are a facts of the console. Technically, to my knowledge at least, the N64's super mode was never used in an actual game(maybe Rogue Squadron on the 64 but I'm not sure). It would cripple the graphics capabilities so bad that it was pretty much worthless.

Few games if any used both of the Saturn's processors.


I'm primarily talking about the graphical maxes of the system, not memory, cpu strength(aside from physics), storage limitations. We aren't taking this to ridiculous, potentionally possible extremes.  The games I listed are what I'm talking about in its purest form. Games that use all of the features that the base console has to offer.

Pardon me, the what?    Do you mean the microcode?  What the hell is 'super mode'?



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