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All I want to say is that the WiiWare version of MDK2 is indeed good to great. The controls work REALLY WELL, and the game, despite being a bit on the unfair side with some nasty platforming bits (fortunately you can quicksave to get through them with minimal effort), is a welcome reminder of how they don't make 'em like they used to.

I really have no single explanation for why it did so poorly. It is probably due to many different reasons, related to the choice of platform, the (terrible) timing of the release, next to no marketing, as well as Nintendo's usual single-mindedness. Add to that a niche game to begin with, unimpressive graphics even for WiiWare, and what seems to be some poor business decisions from the developer and you end up with a disaster.

The part that really gets me, though, is that it really is a FUN game! I agree with everyone who said that is no guarantee for sales, but as a gamer who enjoyed it and would have liked to see more of these types of games on Nintendo's consoles, I can't help but feel a bit sad that this developer feels so burned out on Nintendo.



Until you've played it, every game is a system seller!

the original trolls

Wii FC: 4810 9420 3131 7558
MHTri: name=BOo BoO/ID=BZBLEX/region=US

mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?

Official Member of the Pikmin Fan Club