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Gamerace said:
Viper1 said:

Sure.  But that doesn't mean you give a developer a free pass when it is their fault.


It's not Beamdog's fault, except in releasing a title with little appeal to the Wii audience when Nintendo has a 6000 min limit.   They overestimated the appeal of their game on Wii.    Now they're having a bad case of sour grapes.  Of course, if I didn't get paid, I wouldn't be happy either.     

And all the nonsense here about marketing.  Please.  Many of the top selling WW games had little to no marketing as well.   The game merely appeals to the audience and / or stands out from the crowd or it doesn't when it comes to a channel like WW/PSN/XBL/Steam.   Having said that, it could have been marketed better.

Then do explain to me how every single shooter released on WiiWare so far has easily suprassed the 6,000 threshold except for MDK2.



The rEVOLution is not being televised