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Viper1 said:
Mummelmann said:
richardhutnik said:
Gamerace said:
My thoughts:

MDK2 is simply on the wrong system on WW. It belongs on Steam or such where it probably recieved better sales. Personally, the game is old, and while I love Bioware (especially classic Bioware) I wouldn't pay much for this game, even remade. I believe it was $10, about $5 more than I'd consider.

Rol's argument about the 6000 limit to prevent crap-ware on WW is absurb considering that most WW games are the very crap that Rol is pretending Nintendo is attempting to avoid. Secondly, a great many quality titles have failed to turn a profit. Sometimes even well marketed quality games simply don't appeal to people's imagination and just don't sell. Remember Okami? Mirror's Edge?

Baldur's Gate Enhanced Edition I likely will pay for (if the price is right, doubt I'll ever have time to play it though) but do I care if it's out on WiiU? No. Not a bit.

You have a number of people who bash the developers here cry out in the area of "core" games on the Wii, saying there is enough or wanting more.  When the sales figures aren't there as desired, then there is discussions of things being wrong somewhere, and bashing the industry for not giving people more.  This attitude ends up with a crowd championing The Conduit as awesome.  

Quality is an element, but one.  Quality is mostly you met the requirements of the wishes of people, in a pleasing way.

The thing is; its alwyas the developers fault, Nintendo never cocks things up. At least according to a lot of people in here. Despite Nintendo having cocked up. A lot.

Sure.  But that doesn't mean you give a developer a free pass when it is their fault.


It's not Beamdog's fault, except in releasing a title with little appeal to the Wii audience when Nintendo has a 6000 min limit.   They overestimated the appeal of their game on Wii.    Now they're having a bad case of sour grapes.  Of course, if I didn't get paid, I wouldn't be happy either.     

And all the nonsense here about marketing.  Please.  Many of the top selling WW games had little to no marketing as well.   The game merely appeals to the audience and / or stands out from the crowd or it doesn't when it comes to a channel like WW/PSN/XBL/Steam.   Having said that, it could have been marketed better.