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RolStoppable said:
wfz said:
I don't feel like it would be a good idea to make multiple 2D Mario games on a console. More than 2 would be overkill. Having 3D Mario mixes things up and provides a different experience for a different consumer. I personally love 2D and 3D Mario games, and I would be sad if either of them were gone.

Is your point that you would rather the resources that go into 3D Mario games go into other non-Mario projects?

The point is that Super Mario Bros. spawns other awesome games while 3D Mario spawns virtually nothing.

People actually believe if there were no Super Mario Bros, there would of never EVER been any vertically scrolling titles involving a mascot?  Pacland preceeded Super Mario Bros, as did Moon Patrol and Jungle Hunt.  Way overstating things there by Malstrom.

As far as 3D Mario goes, Mario 64 and Tomb Raiders kicked off how to do out current series of third-person action titles we have now, right down to Gears of War?  Impact is not as large as Super Mario Bros, but the videogame industry is more mature.

And the food and poison analogy is flawed.  Alcohol is a poison as you can die from it in too concentrated doses.  Limited doses scan help.  You can dilute a number of things and it is ok.   So, take a concept, and dilute it enough, and it becomes acceptable, which is what Mario Land 3D seems like to me. 

Heck, we need water and you can drown from it, so even something real good can be harmful if not weakened enough.