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RolStoppable said:
happydolphin said:

When on this subject, it's really important for us to set the goalposts right. Is it awesomeness or sales that count? Because in many and most cases these are not super compatible (see above).

First and foremost, it's about awesomeness. It isn't so much about the sales of the games that spawned, but the fact that they did spawn, because there was a market for them. Not all games will succeed (or on the same scale), the main point is that they are being made.

Well, isn't "awesomeness" a person's opinion, not a fact? If you scale games upon that "awesomeness" scale then you can have no real winner.