happydolphin said:
F0X said:
happydolphin said: Bottom line guys, Monster Hunter Tri and games like Xenoblade came out too late. Only now are they attracting graphics cores to the Wii. It just wasn't soon enough to set the trend. As much as the Wii wasn't maxed out, as much as we can't blame the devs. Honestly. |
Oh, so this particular game console broke the norm by being maxed out near the end of its life, as opposed to sooner? I am completely and utterly shocked. (sarcasm)
This is how I feel about this entire discussion. I'm just taking it out on Dolphin here.
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mhmmheheheheh That's not what that meant. Haha, but you made me giggle. I meant the type of game. Of course Tri and Xenoblade could have been produced earlier in Wii's lifecycle, they didn't even max out the console as far as I know (haven't played Xenoblade yet but from what I hear, yeah?)
Edit: Anyways, the whole point of this thread is that RL, a launch title I may add, shows the true powers of the gamecube. Nuff said imho.
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Actually, I wouldn't be surprised if Xenoblade did max out the Wii. Those draw distances are absolutely insane. Also, the first Rogue Squadron did not max out the GameCube. F-Zero GX and later RS installments say hello.