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pezus said:
Mr Khan said:
pezus said:
Mad55 said:
Its not Nintendo's fault you couldnt sell 6,000 units lol. Market yur game better and he knew all this before he started development why bitch now.

It's Nintendo's fault that they had to sell 6k units though

Let's roll back on this a moment. If your game sells, say, 2200 units, you're not making a profit unless its some of the most bottom-of-the-barrel trash ever. It's money that's almost not worth having

Or a port of a great game maybe. I'm not sure we could classify this as trash...

Perhaps it is a good game (wouldn't know. I don't even know what the game is or is about, really. I barely remember hearing about it when it was released and hearing some gamers (if they owned a Wii) be pleasantly surprised), but if that is the case then there is some other competency failure on Beamdog's part regarding why their "good" game didn't reach its audience, or reached under 6000 people globally.



Monster Hunter: pissing me off since 2010.