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The Fury said:
Kantor said:
Pineapple said:

I thought the ending was great. While playing the game, I was wondering how on earth they were going to write a satisfying ending to the game. It didn't really seem possible to me. During the game, I was also a bit upset by the Illusive Man being turned into a pure villain, as he'd been a very interesting character in ME2. In many ways, most of ME3 was far more akin to a stupid American action movie than the previous Mass Effects were, so I was worried about an ending of that kind. With little to no explanation of why or how anything happened.

Instead, the ending was nice and reflecting. I expected the ending of the game to be purely based on what you'd done. If you'd built a giant army and had good friends, one thing would happen, while if you had no allies and friends, something else would. Rather than that, the actual ending sort of asked you to consider how much faith you had in the peoples you had helped during the game. Not only that, but the choice also reflects back on how you view the real world and where humanity is headed. I certainly ended up thinking about stuff like that.

And honestly, I think that's when sci-fi shines best. Not when it creates a set of rules, and then follows them to the point, but when it bends its own rules to tell the best possible story and ask the best possible questions.

All in all, I'm extremely satisfied with the ending. I find it to be the by far best ending of the Mass Effect games, and probably in the top 10 of all games I've ever played. The "plot holes" mentioned earlier really don't bother me at all. How Anderson entered the beam before Shepard, for instance, or why he ended up  in a different place than Shepard, as it's not really relevant to the point the game is making at all.

 

The plot holes are really secondary here. I could live with those; they're a minor annoyance.

The idea that a race of organics miraculously turned itself into a killer race of demonic robots and decided to terrorise everyone forever is absurd, and it's even more absurd that the king killer demonic robot is suddenly fed up with the whole thing and decides to give you a bunch of nonsensical options which will solve nothing.

I've missed out most your post as it contains endings I've not seen yet but from before a choice is made, I don't see how this story is that far fetched.

How I understood this was the idea is that an extremely advantaced race found a way to preserve themselves in the form of AI and non-organic matter. It decided that other races around it would end up either destroying them or themselves so took it upon themselves to do the same to these other races as it did to themselves. This was the solution to the chaos created by different species, to bring order in the form of unification in a single race. Every 50,000 years they repeat, taking advance races away leaving young races to grow and develop before the advance races destroy them. The original race would have had incredibly advanced technology to do all this, after all, they did create the mass relays which was used to dictate new races developments.

The final choice was an odd one but I presumed the AI within the citadel essentially had decided that due to the presence of an organic, their  plan was no longer working as the organic races were fighting back. This part could have been more well thought out. 

I don't feel that's the case though.  My interpretation was that the citadel was created to work with the crucible, the blue prints for the crucible were left for organics by that A.I.  If they ever reached the point for the crucible and the citadel to be united then organics have evolved enough to the point that they can make a new solution.  I personally believed that the idea was that you'd have to be united to hold off the reapers long enough and to build the crucible, if species evolved to the point of working together they're mature enough to create a new solution cause the old solution isn't valid (They've resolved chaos for life in the current galaxy, all that's left is to decide what to do with the reapers).  Is there lazy writing behind my interpretation?  Yes, but I feel that's what the lead writer was going for with the ending, though they just should have left a 4th ending where if you're really disjoint you don't even make it up to the Citadel.