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happydolphin said:
fillet said:

No, those graphics are not impressive.

Look what is actually being rendered there, a flat sea, a flat back ground and a few shipsthings with very basic polygon shapes. So yes, artisticly they can make those few things being rendered look quite good. What it does do, it does well. But it's really not doing much is it. Floor textures are heavily and obviously repeated, ships are repeated, geometry is more basic than many n64 games. It's making very good use of limited hardware and it ran at a high resolution because it didn't need to use the grunt on texturesgeometry. Skies are generally pretty empty you know ;)

 

Very ignorant comments here. Most Wii games are clearly doing a lot more, I would have thought that was obvious. It reminds me more of a tarted up version of a 20 year old wire frame untextured space shooter from the 80s. Of course this is not an insult to the game but a spade is a spade, and you guys are talking about spades. If your talking about teapots, then that's great, this has great teapots = teapots being very good good game design to hide shortcomings of a console and make the most of it.

teapots rock, and if they make a game look good, then I couldn't care less how the graphics were offered. True, to the discerning eye things may appear like paper art, but for the less savvy, a few games like this on the Wii wouldn't have hurt a sinch.


I completely agree.