Deoz said:
being limited also forces you to try new ways and new things, so it can boost creativity too as much as not being limited can boost lazyness. I say more than hand on hand it should be a balance, and that balance was kind of rupted this gen. So a little jump in graphics and most of time dedicated to gamplay should bring next gen to a good balance again. |
I doubt that is how the developers view it. Their goal is to create good games, not be lazy because they are putting all their time and money into a game that happens to have more power. If that was true then wouldn't we see games with new amazing concepts on less powerful systems and the same things over again on more powerful ones? I think if you were to actually evaluate the concepts in modern games you'd find it favors capability freedom over forced improvisation.
Before the PS3 everyone was nice to me :(








