RedInker on 16 April 2012
| RolStoppable said: All your criticism is stupidity on your part. Sorry, but that's the way it is. 1) The way you hold the Wiimote when switching over to aiming will be registered as the center, because aiming isn't done via the pointer, but motion controls. If you aim directly at your TV everytime you switch over to aiming, you won't run into the problem of the controls being off center. 2) The stamina gauge: Just how dependent are you on the spin attack? It shouldn't be a problem at all. Did you also have problems with the Super Mario Galaxy games because Mario couldn't spin without interruption? It sure sounds like it. 3) The save statues are a step forward, because now you can pick up the game where you left off instead of being brought back to the beginning of the dungeon or the area you saved in. There are plenty of statues around, so saving shouldn't be an issue at all. |
You maybe right about the aiming part maybe I didn't give it enough time to master it.
My other complaints still stand though. I'll give it another go maybe i was just too impaitent with the game due to he stress I was going through at the time.







