| Chark said: Vita is not expensive. The Internet has created a false sense of expensive. Its price is excellent for it's production costs and for the value to the consumer. Its price was met with outstanding approval by the game industry when it was announced. The 3DS cutting its price so low was the catalyst that created this misconception upon the impressionable Internet and spurred countless articles to prey on people for hits. I know perception is reality but I don't like to personally subscribe to BS. It is affecting the Vita despite its truth. It will take a while before than viewpoint dies out, and just because it is there now does not mean a price cut must or will happen. Vita games are not all ports. Uncharted golden abyss, modnation, littlbigplanet, resistance, gravity rush, dynasty warriors next, sumoin demon arts, lumines, unit 13, escape plan, sound shapes, TOM blitz, Shinobido 2, army corps of hell, etc. Some of these are spin offs, not the same as a port, but you can see there are plenty to choose from. The only ports argument is not true and is misinformation. |
It's more than people are willing to pay for a handheld in my opinion, if the 3ds was still 250 it probably wouldnt be, probably, but it happened a now there is another equally valuable option in the market that makes vita looks expensive, so they either drop the price or increse the value of the Vita with chunks of notable software releases. I dont think this mentality is right but saddly it's the existing one and to some point we have been victim of it at least once.
And it's games, tough good, are kind of weak , many being of the niche genre. Also Sony need tomake sure their titles arent confused with ports, Without searching first some of its franchise might be confused with simple ports or multiplats like lbp, modnation,wipeout or MortalKombat, maybe because they dont really change much in art style or gameplay, but that's something Sony can fix with the right advertising or using vita's features at their max potential in their games.







