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VGKing said:
enditall727 said:
kowenicki said:
enditall727 said:
kowenicki said:
enditall727 said:
Lafiel said:
TheKoreanGuy said:
Halo 4 comes out and suddenly the numbers matter to Xbox gamers. The Last of Us and/or God of War 4 gets less sales than Halo 4 and Xbox gamers laugh at pitiful Playstation exclusives. PS3 gamers say numbers don't matter and that their game(s) is/are better than Halo. PS3 sales turn out good and Sony gamers brag about better WW numbers than Xbox. Xbox gamers say Sony already lost and that numbers don't matter anymore.

You guys are just saying what is convenient every. single. time.

vgc(/the internet) in a nutshell

enditall727 said:
360 had all these advantages this gen while ps3 had all the disadvantages.

to be fair the PS3 still had and has the advantage "Japan" over the 360


true but the 360 advantage in North America outweighs PS3's advantage in Japan :)

RROD?  Subscription for LIVE

the 360 is more expensive than the PS3 if you want to play online... always has been.


yea but the 360 has sold like 12 million more than ps3 in North America

Ps3 has sold like 5-6 million more than 360 in Japan

^^ like i said before, the 360 advantage in North America outweighs the PS3's advantage in Japan


Its how those advantages come about that interests me.  The 360 is utterly irrelevant in Japan (we can argue about the reasons - but we dont need to go there) whereas the PS3 has a major presence in the US. 

Effectively the 360 gets all of its sales from 2 markets, the PS3 from 3.


true, but 360 still made up for its inexistance in Japan with America

the 360 failed at its attempt to take the japanese market and Sony failed at its attempt to take the NA market

PS3 launched at a ridiculously high price within a recession here and really did not deliver on its online portion which was obviously like the main focus in American gaming

in order for the XBOX to do good in Japan they would need to get the top games that Japanese people play. Final Fantasy and Dragon Quest would be the only way to take the Japanese market. It would be hard because those games are already big on PS consoles over there so the best thing they could do is get a deal to launch 6-12 months earlier than the competition OR get timed dlc so every body would buy the game on there console(which was pretty much what they did with a lot of games to make sure people bought it on their console).

of course it didnt happen because Sony caught on to that strategy that Microsoft was doing and made a deal with Square to have FF13 release a year earlier in that region on their console. Square also took forever to finish the game so MS couldn't make any deals with them earlier in the gen with FF

 

Whut? Online gaming wasn't very mainstream until years after 360 launched. PS3 contributed to that in a major way since it was free to play online.
Yes Halo was a popular series on original Xbox but that's pretty much it. Nothing else was really popular online at the time. Gears of War didn't launch until November 2006 and COD4 until Nov. 2007. 


i guess i should've said that Online gaming was "turning" into the main focus of american gaming?

either way, you know what i mean lol