leatherhat said:
Zlejedi said:
leatherhat said:
Conegamer said:
leatherhat said:
Thats a sexy little lineup right there.
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Not really. Disgea, Silent Hill and Gravity Rush will all struggle to reach 500k, or anything like it.
Mortal Kombat will hit 500k, maybe.
LBP and Resistance will probably reach 7-800k.
Nothing will boost sales for more than a week, and even then, maybe only by a couple k.
The Vita NEEDS a system seller. There isn't one yet. And none of those look as though they will be.
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I was talking about what I want to play. And LBP, resistance and MK should all be million sellers.
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While I'd love to see such sales I think that's way too much.
Disgaea is niche with cult following so probably around 50k in USA
MK is big name but fightning games usually do terribly on handhelds so 50-100k for USA, maybe 250k WW.
Resistance should be around half of Uncharted ? So like 500k WW
Gravity Daze is a wild card here - it sold decently in Japan and has tons of hype + good opinions from importers but could be too artistic/unique for mass market so there's potential for great sales or flop like Folklore.
LBP should be big - not sure if it'll sell milion but should at least push a few systems.
Also it's interesting how biggest stuff comes at end of May, half of June, end of June - so all in time for Summer holidays - that should maximize the effect from them.
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Tekken is one of psp's best sellers. Of course MK and tekken are very different games but still.
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Tekken was early in PSP lifecycle - and enjoyed long period of being only current gen Tekken for years so I don't think it's representative. SF4 for 3DS did nicely too but that probably comes more from being highest quality launch title.