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Today the games industry is changing yet again. The games industry is moving to more profitable and cheaper development model. Should Nintendo try a F2P model with any games launching the basic game free and charging for additional content like weapons, levels, characters etc...etc... Should Nintendo launch any subscription based games either MMO's or even offline games which get new content daily and a monthly fee t keep it getting additional content? Should Nintendo continue to work towards a heavier DLC model as they have begun to adapt? Maybe Nintendo should start releasing some episodic games releasing four level portions of a game and online multi player with it?

Should Nintendo adapt and follow its competitors in changing up its payment types for some games. This enabling Nintendo to compete closer with the competitors on both consoles and PC. Or should Nintendo avoid following competitors and maintain the current pay model that they have maintained for years.



-JC7

"In God We Trust - In Games We Play " - Joel Reimer