Skyward Sword's biggest problem was how the developers put so much attention to stuff the majority of people simply don't want to see in a Zelda game.
Huge focus on "the people" of Skyloft - but that's not what customers want from Zelda.
Big focus on making the overworld "a puzzle" - but customers don't want that.
Also big focus on "creative" missions to change up the way you play - but that's not what customers want.
A lot of work was put into the art style - but the market prefers realistic Zelda over cartoonish Zelda.
In general the game is incredibly detailed on you can feel how much work the developers have put into it. Unfortunately they put a lot of time into stuff that makes the game feel "less Zelda". That's not to say the game is bad. Skyward Sword is a good game. But there were times when Zelda games were copied by other developers and set the bar for epicness and gameplay. Zelda was the game you'd buy and constantly think while playing "THIS is possible in a video game???" Today Zelda has fallen behind other games in a lot of ways. Skyward Sword is still good but not amazing. Which is a shame as it is a highly polished game. Just polished in the wrong way.







