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SvennoJ said:
Either it's a very slow 16 core processor or this is complete BS

"But remember, Kinect 2 could chew up four whole cores tracking multiple players right down to their fingertips"

Kinect 1 uses 5% to 15% of 1 core. Sure Kinect 2's resolution is probably 4x that of Kinect 1 (Hardware already is, it just needs a faster USB connection) but needing 30x the processing power is insane.


It mentions full finger tracking so that will need extra proccessing on top of the extra proccessing time for the 4x resolution (per camera) more advanced voice recognition, and probably go up to 60fps as well to allow better tracking of fast motion. 

If Kinect is to be useful for more than dance games they are going to need a huge leap in tracking capabilities. Black & White launch game I'm calling it now with finger bassed gestures!

 

But yea a 16 core CPU would need to sacrifice single threaded performance, which seems like an odd choice.



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