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gumby_trucker said:

I wouldn't care about hardware specs ,or 3rd party support for that matter, if only Nintendo had a broader collection of studios under their name. Last gen they were very active in this area: selling Rare, building up Retro, buying Monolith, and these decisions have positively affected their level of diversity this gen, but still I think this was their single biggest weakness with Wii, and as far as I know there have been no major acquisitions of this type in recent years (with the exception of NdCube, and frankly I don't consider them an important contribution to Nintendo in this respect).

Clearly they are working on growing the company, as can be seen in the construction of the new Kyoto building, and hopefully the move to new headquarters in Redmond in 2010, as well as the recent hiring of Hirokazu Yasuhara (a designer of the original Sonic games, and more recently Jak & Daxter and Uncharted) will signal a rebirth of NST as a leading developer, but still I fear this is too little, too late in terms of relevance to the western market.

Hopefully Iwata is at least making some of the rumored exclusivity deals with western devs with an eye on expansion and acquisition.

one thing I wasn't sure about when writing this: Project Sora. Are they owned by Nintendo or did Sakurai just make a short term deal for a few exclusives in exchange for putting up initial funding for the studio? (ala Sakaguchi/Mistwalker and Microsoft)

edit: Chrome to the rescue! found the original press release, and the english translation clearly states Nintendo owns a majority of the company. In that case I hope they build up Project Sora so that they release games more frequently, else it'll devolve into a Smash Bros. company very quickly.

Even at a 1-game-at-a-time capacity, i think Sora could diversify. Assuming 1 Smash Bros a generation, the study could output one or two other top-level games per generation



Monster Hunter: pissing me off since 2010.