RolStoppable said:
Call of Duty 2 on the 360 was identical (in terms of content) to the PC version. The sixth generation consoles got a different Call of Duty 2. Just to let you know, not that it matters much. But since you are bringing the performance of first party published games into this argument (Gears of War, Halo 3, Resistance), it opens another door. If I accept your argument that third parties decided to put their shooter games on other systems solely based on software sales numbers with no existence of an anti-Wii agenda, then why are there no quality third party games that tried to capitalize on the success of games like The Legend of Zelda: Twilight Princess and Super Mario Galaxy? I guess you could argue that the video game industry simply isn't interested in developing anything besides shooters, generally M-rated content, racing and sports games anymore. Then again, this might be the result of the anti-Wii agenda and nothing else selling well on the HD consoles. |
I thought there were quite a few platformers/adventure games on the Wii? I'm surprised if that's not true, as you said it seems there's a market for that genre of game. Quite honestly platformers have been under-represented this gen on the HD consoles also, it's quite sad. I don't think it has any bearing on the shooter market for the Wii though, the numbers take care of that.
You're right that for larger companies there has been a shift away from platformers/adventure games and more alternative genres, with a significant chunk of the money going to racing/fps/tps, but I would point out that the indie scene is booming right now, and some of the most interesting developments in alternative games, platformers and less traditional RPG experiences is coming from that sector; a sector largely represented by the PC, and on a smaller scale XBLA and PSN.








