RolStoppable said:
I'd like you to support your original claim that implied that the Wii is to blame for THQ's and Ubisoft's problems. This post does nothing of that sort. Also, you are just posting revenue shares at their highest point in this generation which might just be one exceptional year. Where are the sources? Post them. |
THQ
http://investor.thq.com/phoenix.zhtml?c=96376&p=irol-newsArticle&id=1625257
http://investor.thq.com/phoenix.zhtml?c=96376&p=irol-newsArticle&id=1589772
http://investor.thq.com/phoenix.zhtml?c=96376&p=irol-newsArticle&id=1558918
http://investor.thq.com/phoenix.zhtml?c=96376&p=irol-newsArticle&id=1523470
This is from October-Dec 2010 to Jul-Sep 2011 (Wii Udraw launch to the HD launches). THQ lost money in each of those quarters, even the december quarter where Udraw for Wii was released. To say that THQ problems were at the hands of HD twins release of UDraw is a scapgoat, their main issue is licensing of kids games (Wii dominant) and the increase cost for that (which was pointed out by Take Two). Even if the HD versions of UDraw sold at a even point with the Wii equivilant, they lost money with the Wii version, what makes you think they would havea different outcome with the HD?
Ubisoft
http://www.giantbomb.com/news/tidbits-from-todays-stabby-ubisoft-earnings-call/3988/
Bulletpoint 8 from the conference call by Yves Guillemont, I am sure if the Wii was doing well, Ubisoft wouldnt need to be transitioning to HD consoles so quickly.







