Squilliam said:
HappySqurriel said:
Squilliam said: Two Xbox 360s duct taped together... What we know: Small case. Low power design. Has to power a separate screen (or two) as well as render @ 720P. Effective performance is likely to be somewhere between 1-2* the performance of the Xbox 360 depending on game design. |
Once again, using the Gamecube (and almost all game consoles with the exception of the XBox, XBox 360 and PS3) as an example the size of the console doesn't tell us a lot about the real world performance of the system ...
It is highly likely that the Wii U will not be a monster on paper, but if the system is well designed, efficient and has the right customizations it could easily be a very powerful system at its current size. Consider what could be done with laptops (which are obviously not as efficiently designed and games are not optimized for their hardware specifically):
|
Wishful thinking...
We know the Wii U likely uses the 40/45nm lithography process (if you've been paying attention) and we know the Wii U case size is only 1/3rd larger than the Wii. Just do the math...
|
The Radeon 6990M uses the 40nm process (and all the Radeon 7XXXM GPUs are rumoured to use the 40nm process) and it is substantially more powerful than the XBox 360 GPU; and it still operates under similar size constraints to the Wii U.
I'm not going to argue about what the Wii U's hardware capabilities will be being that we will have a fairly good idea in a few weeks; but I think that the people who are foolish to believe that it couldn't be more powerful than the HD consoles are in for a surprise.