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zero129 said:
F0X said:
I'd give it a 7. I can only think of two retail games that I prefer to play in 3D (Mario Land, Kid Icarus), whereas with other games I turn off the 3D once the novelty wears off. Perhaps this is because those two games are designed to take more advantage of 3D in gameplay, while the likes of Ocarina of Time weren't originally designed for the effect.

Wow i think Zelda looks stunning in 3D :D

It does look stunning. However, I care more about how the gameplay works and is presented in 3D. In a platformer like Super Mario 3D Land or the on-rail segments of Kid Icarus, depth perception is a matter of life and death, and they feature all sorts of neat visual tricks that take full advantage of the effect. I'm not getting the same feeling from Ocrina of Time 3D.



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