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selnor said:
Those who think PC models are double the work of todays 360 and PS3 games are way off mark.

At best Battlefield 3 and Witcher 2 use 30,000 more polys. Not double. And certainly not double the texture work eiter.

The rumours from several sources are saying the 16 core cpu is true. I wouldn't be surprised to see M$ having lots of power this next gen especially with lots of cores helping real motion control, and perfect voice control in all weathers.


Um you do realise that most games today use ~20k poly main character models right?  Witch most enemy models being closer to the 15k range.

Hell even Naughtydog only go up to 35k for Drake in cutscenes.

The witcher 2 uses quite low poly models really 15k-25k, they just use super high res textures, bump/normal mapping and specular to increase visual detail.



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