| selnor said: Those who think PC models are double the work of todays 360 and PS3 games are way off mark. At best Battlefield 3 and Witcher 2 use 30,000 more polys. Not double. And certainly not double the texture work eiter. The rumours from several sources are saying the 16 core cpu is true. I wouldn't be surprised to see M$ having lots of power this next gen especially with lots of cores helping real motion control, and perfect voice control in all weathers. |
Um you do realise that most games today use ~20k poly main character models right? Witch most enemy models being closer to the 15k range.
Hell even Naughtydog only go up to 35k for Drake in cutscenes.
The witcher 2 uses quite low poly models really 15k-25k, they just use super high res textures, bump/normal mapping and specular to increase visual detail.
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