PullusPardus said:
CPU isn't a biggie for graphics, GPU is where its all at. I don't understand your logic, I am talking about GPU not CPU. |
It's simple. You claim that the rumors as of late are still plausible. The fact that that you cite the GPU as what's in question is where you're mistaken:
"Sources said graphical quality "won't be a problem" on Nintendo's new console, but a drop in CPU horsepower compared to 360 and PS3 could see Wii U lag behind in areas such as complicated physics and AI."
"A second source working on a big name franchise said GPU and RAM power "won't be a problem" on the new console but, again, claimed Wii U struggles to match PS3 and 360 in processing power."
http://www.computerandvideogames.com/342718/wii-u-games-look-just-as-good-as-ps3-but-its-still-not-as-capable/
Therefore, it's not the GPU that the rumors are criticizing so much, it's the CPU, which again, has already been confirmed by IMB as a POWER7, which, even at its lowest clock speed, is more than capable of outperforming the current gen machines overall.
http://www.engadget.com/2011/06/07/ibm-puts-watsons-brains-in-nintendo-wii-u/
The only GPU related criticism is the supposed lack of shaders. And while it is true that neither Nintendo nor ATi has officially confirmed the GPU that Wii U will be using, a simple Google search will reveal that every site reporting on Wii U news reports it as an R700 series processor (in fact several sites, such as Engadget, don't say "rumored" at all):
http://www.engadget.com/2011/06/14/wii-u-has-last-gen-radeon-inside-still-more-powerful-than-ps3-a/
So the lack of shaders from "anonymous" sources coming from one site, are severely lacking in credibility.







