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RolStoppable said:
kitler53 said:
morenoingrato said:

I never say this, but I really don't want Nintendo to ruin the series with crappy motion controls.

New Play Control: Mario Power Tennis proved they can.

you're kidding right?!?  motion controls in games like mario tennis is exactly why i was so excited for the wii in the first place.  i almost hate to say this 'cause i have a hater rep to uphold but if this had been motion controlled on wiiU instead of 3DS i probably would actually buy a wiiU.  this is exactly what i wanted nintendo to deliver and never got on the wii (post mario kart).

No, he isn't kidding.

Mario Power Tennis simply wasn't made for motion controls. The fact that it was released before Motion Plus isn't even really important, because this GameCube game moved at a pace that is impossible to replicate with motion controls. You just can't move your arm as fast as pressing a button, so the band-aid solution was that the game was slowed down which had a huge impact on how the game feels. Admittedly, I haven't played it on Wii (only on GC), but that's what the game was criticized for. And if a tennis game doesn't feel right, well... that means it is no fun, because it's just tennis and nothing else is there that could save it.

The other New Play Control games were good adaptions of GameCube titles, but in the case of MPT it didn't work. That's not to say that a motion controlled Mario Tennis game wouldn't work at all, but it needs to be built from the ground up, not shoehorned.

well i also didn't play it on wii but it is quite probably my most played game cube game.  for that matter, tennis was probabaly my most played wii sports sport too.  i dunno, i just like tennis. 

so in conclusion, i agree.  mario tennis should have been built from the ground up for wii.  

damnit, i just bought a vita.  why the fuck isn't this on wiiU.  multiple consoles is much more justifyable to me than multiple portables.