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Since MS and Sony copied Nintendo's push for casualz and motion based controls, I've repeatidly said 

1) Kinect is not a good product for gaming, but would be better for general TV/Entertainment Device/PC. For gaming... you simply need some basic controls for the majority of game genres.

2) Kinect Star Wars will be horrible and will simply prove my point further.

Well, the game finally launched... and like any "core" Kinect game before it, it has a thick layer of suck all over it. Metacritic scores are abound with tons of regret and hate... which leads to pain and suffering, pun intended. The tons of reviews speak for themselves and I really don't need to go into them as its already been done a few times on VGC lately. 

Personally, this really irks me as SW is my all time favorite IP. I've watched the movies countless times, I waited a day to buy tickets when the original SW was released, and I almost bought the special edition 360... just so I could have it. I would have sold off the game to some smuck on Ebay and probably not even bought any other 360 game beyond Gears, but the SW theme looks so badass. 

In the end, to all those that argued with me almost a year ago, saying Kinect would be awesome with core titles and this game especially looked great... even though it lagged like all hell and simply look pitiful, I say I was right all along... EAT IT!

I can't wait for this year's E3 with the next-gen Kinect and all its awesome casual games that you all want so badly. Maybe we'll get a really f'ed up Halo. Halo Kinect... now you're playing on-lagged-rails!  (pew-pew)