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RolStoppable said:
d21lewis said:
Soleron said:

The full copy of the game is not transmitted. Sure, for most games, a kind of cut down "demo version" game is transmitted, but that's not required, it will accept ANYTHING, you just need to send a streamer program as I said. Look at the Game Boy link cable, I doubt even anything was transmitted, it was just using the second one as a screen and buttons.

For a 360 you can plug in two controllers. Think of this as plugging a second controller into the 3DS, except that controller is a DS you already own.

I don't know which multi-player games you played on the Gameboy but the ones I played required two copies of the game. 

He could have meant the GBA. For example, Mario Kart: Super Circuit supported multiplayer with only one cartridge. However, it worked like download play on the DS. The GBAs without cartridges downloaded a limited version of the game into their RAM which got deleted as soon as the systems were shut off.

I'm sure you're right.  So, in the end, no matter which console offered multi-player, be it Gameboy, GBA, DS, or 3DS, both consoles were pulling their own weight when it came to processing.  Also, it was always a same gen console (or in the case of the 3DS, a same gen console game like DS to DS) that was being shared.  In no situation has there been a case where one console did the work for both consoles.  In no situation has a more powerful console's game worked on a less powerful console.  That's why I'm getting such a headache reading Soleron's gripe about Mario Tennis!  He wants it to do something that's never been done before!

 

In an unrelated note, it seems I had an "S Rank" in all of the levels in RE:R except one of those beach levels.  It took me about two minutes to finish it with my super powerful weapons.  I guess you went back and chose some of the levels I screwed up in without telling me.  Thanks for that (if that's what happened).  I kinda miss the online co-op, though.  Hope a new game comes out to fill the void.